Craig, sorry you felt that the session didn't meet your needs. I thought that the first part, laying out the elements that aligned effective educational practice and engaging experience was pretty clearly aimed to entice those who hadn't entered the fray to understand why they should, and then laid out how you could go about making progress.
I admit I wouldn't actually *try* a game in an hour, in an unknown venue, on short notice, but then I haven't done it in the past, either. To get the meaningful decisions done in that short a time would be too hard, and as I mentioned, I'm not interested in tarted up nonsense. Though when I run it as a workshop, there is hard fun, where teams do have to make decisions, but that's a whole day affair.
A pleasure to meet you, however, and enjoyed your session.